# New Input File Format is as follows # = # Comment # # See configfile.h for a list of supported ParameterNames # # For bug reporting and known issues see: # https://ipbt.hhi.fraunhofer.de ########################################################################################## # Files ########################################################################################## InputFile = "bram_test.yuv" # Input sequence InputHeaderLength = 0 # If the inputfile has a header, state it's length in byte here StartFrame = 0 # Start frame for encoding. (0-N) FramesToBeEncoded = 1000 # Number of frames to be coded FrameRate = 25.0 # Frame Rate per second (0.1-100.0) Enable32Pulldown = 0 # Enable 'hard' 3:2 pulldown (modifying the inpur data) # 0 = disabled # 1 = A, B, Bt|Cb, Ct|Db, D # 2 = A, B, C, Ct|Db, D SEIVUI32Pulldown = 0 # Enable 3:2 pulldown through VUI and SEI metadata signaling. Five methods are supported: # 0 = disabled # 1 = A, Bt|Bb, Bt|Cb, Ct|Cb, D # 2 = A, B, C, C, D # 3 = At|Ab, Bt|Bb, Bt|Cb, Ct|Cb, Dt|Db # 4 = A, Bt|Bb, Bt|Cb, Ct|Db, Dt|Db # 5 = At|Ab, Bt|Bb, Bt|Cb, Ct|Db, Dt|Db SourceWidth = 360 # Source frame width SourceHeight = 288 # Source frame height SourceResize = 0 # Resize source size for output OutputWidth = 360 # Output frame width OutputHeight = 288 # Output frame height ProcessInput = 0 # Filter Input Sequence Interleaved = 0 # 0: Planar input, 1: Packed input PixelFormat = 0 # Pixel Format for 422 packed inputs # 0: UYVY # 1: YUY2/YUYV # 2: YVYU # 3: BGR (Unsupported) # 4: V210 (Video Clarity) StandardRange = 0 # 0: Standard range 1: Full range (RGB input) VideoCode = 1 # Video codes for RGB ==> YUV conversions # 0 = NULL, # 1 = ITU_REC709, # 2 = CCIR_601, # 3 = FCC, # 4 = ITU_REC624BG, # 5 = SMPTE_170M, # 6 = SMPTE_240M, # 7 = SMPTE_260M, # 8 = ITU_REC709_EXACT TraceFile = "trace_enc.txt" # Trace file ReconFile = "test_rec.yuv" # Reconstruction YUV file OutputFile = "test.264" # Bitstream StatsFile = "stats.dat" # Coding statistics file NumberOfViews = 1 # Number of views to encode (1=1 view, 2=2 views) View1ConfigFile = "encoder_view1.cfg" # Config file name for second view ########################################################################################## # Encoder Control ########################################################################################## Grayscale = 0 # Encode in grayscale (Currently only works for 8 bit YUV 420 input) ProfileIDC = 100 # Profile IDC (66=baseline, 77=main, 88=extended; FREXT Profiles: 100=High, 110=High 10, 122=High 4:2:2, 244=High 4:4:4, 44=CAVLC 4:4:4 Intra, 118=Multiview High Profile, 128=Stereo High Profile) IntraProfile = 1 # Activate Intra Profile for FRExt (0: false, 1: true) # (e.g. ProfileIDC=110, IntraProfile=1 => High 10 Intra Profile) LevelIDC = 40 # Level IDC (e.g. 20 = level 2.0) IntraPeriod = 1 # Period of I-pictures (0=only first) IDRPeriod = 1 # Period of IDR pictures (0=only first) AdaptiveIntraPeriod = 1 # Adaptive intra period AdaptiveIDRPeriod = 0 # Adaptive IDR period IntraDelay = 0 # Intra (IDR) picture delay (i.e. coding structure of PPIPPP... ) EnableIDRGOP = 1 # Support for IDR closed GOPs (0: disabled, 1: enabled) EnableOpenGOP = 0 # Support for open GOPs (0: disabled, 1: enabled) QPISlice = 28 # Quant. param for I Slices (0-51) QPPSlice = 28 # Quant. param for P Slices (0-51) FrameSkip = 0 # Number of frames to be skipped in input (e.g 2 will code every third frame). # Note that this now excludes intermediate (i.e. B) coded pictures ChromaQPOffset = 0 # Chroma QP offset (-51..51) DisableSubpelME = 0 # Disable Subpixel Motion Estimation (0=off/default, 1=on) SearchRange = 32 # Max search range MESoftenSSEMetric = 0 # soften lambda criterion for SSE ME MEDistortionFPel = 0 # Select error metric for Full-Pel ME (0: SAD, 1: SSE, 2: Hadamard SAD) MEDistortionHPel = 2 # Select error metric for Half-Pel ME (0: SAD, 1: SSE, 2: Hadamard SAD) MEDistortionQPel = 2 # Select error metric for Quarter-Pel ME (0: SAD, 1: SSE, 2: Hadamard SAD) MDDistortion = 2 # Select error metric for Mode Decision (0: SAD, 1: SSE, 2: Hadamard SAD) SkipDeBlockNonRef = 0 # Skip Deblocking (regardless of DFParametersFlag) for non-reference frames (0: off, 1: on) OnTheFlyFractMCP = 0 # Perform on-the-fly fractional pixel interpolation for Motion Compensation and Motion Estimation # 0: Disable, interpolate & store all positions # 1: Store full pel & interpolated 1/2 pel positions; 1/4 pel positions interpolate on-the-fly # 2: Store only full pell positions; 1/2 & 1/4 pel positions interpolate on-the-fly ChromaMCBuffer = 1 # Calculate Color component interpolated values in advance and store them. # Provides a trade-off between memory and computational complexity # (0: disabled/default, 1: enabled) ChromaMEEnable = 0 # Take into account Color component information during ME # (0: only first component/default, # 1: All Color components - Integer refinement only # 2: All Color components - All refinements) ChromaMEWeight = 0 # Weighting for chroma components. This parameter should have a relationship with color format. NumberReferenceFrames = 0 # Number of previous frames used for inter motion search (0-16) PList0References = 0 # P slice List 0 reference override (0 disable, N <= NumberReferenceFrames) Log2MaxFNumMinus4 = 0 # Sets log2_max_frame_num_minus4 (-1 : based on FramesToBeEncoded/Auto, >=0 : Log2MaxFNumMinus4) Log2MaxPOCLsbMinus4 = -1 # Sets log2_max_pic_order_cnt_lsb_minus4 (-1 : Auto, >=0 : Log2MaxPOCLsbMinus4) GenerateMultiplePPS = 1 # Transmit multiple parameter sets. Currently parameters basically enable all WP modes (0: diabled, 1: enabled) SendAUD = 0 # Send Access Delimiter Unit NALU (for every access unit) ResendSPS = 2 # Resend SPS (0: disabled, 1: all Intra pictures, 2: only for IDR, 3: for IDR and OpenGOP I) ResendPPS = 0 # Resend PPS (with pic_parameter_set_id 0) for every coded Frame/Field pair (0: disabled, 1: enabled) MbLineIntraUpdate = 0 # Error robustness(extra intra macro block updates)(0=off, N: One GOB every N frames are intra coded) RandomIntraMBRefresh = 0 # Forced intra MBs per picture ########################################################################################## # PSlice Mode types ########################################################################################## PSliceSkip = 1 # P-Slice Skip mode consideration (0=disable, 1=enable) PSliceSearch16x16 = 1 # P-Slice Inter block search 16x16 (0=disable, 1=enable) PSliceSearch16x8 = 1 # P-Slice Inter block search 16x8 (0=disable, 1=enable) PSliceSearch8x16 = 1 # P-Slice Inter block search 8x16 (0=disable, 1=enable) PSliceSearch8x8 = 1 # P-Slice Inter block search 8x8 (0=disable, 1=enable) PSliceSearch8x4 = 1 # P-Slice Inter block search 8x4 (0=disable, 1=enable) PSliceSearch4x8 = 1 # P-Slice Inter block search 4x8 (0=disable, 1=enable) PSliceSearch4x4 = 1 # P-Slice Inter block search 4x4 (0=disable, 1=enable) ########################################################################################## # BSlice Mode types ########################################################################################## BSliceDirect = 1 # B-Slice Skip mode consideration (0=disable, 1=enable) BSliceSearch16x16 = 1 # B-Slice Inter block search 16x16 (0=disable, 1=enable) BSliceSearch16x8 = 1 # B-Slice Inter block search 16x8 (0=disable, 1=enable) BSliceSearch8x16 = 1 # B-Slice Inter block search 8x16 (0=disable, 1=enable) BSliceSearch8x8 = 1 # B-Slice Inter block search 8x8 (0=disable, 1=enable) BSliceSearch8x4 = 1 # B-Slice Inter block search 8x4 (0=disable, 1=enable) BSliceSearch4x8 = 1 # B-Slice Inter block search 4x8 (0=disable, 1=enable) BSliceSearch4x4 = 1 # B-Slice Inter block search 4x4 (0=disable, 1=enable) BiPredSearch16x16 = 1 # B-Slice Bi-prediction block search 16x16 (0=disable, 1=enable) BiPredSearch16x8 = 1 # B-Slice Bi-prediction block search 16x8 (0=disable, 1=enable) BiPredSearch8x16 = 1 # B-Slice Bi-prediction block search 8x16 (0=disable, 1=enable) BiPredSearch8x8 = 0 # B-Slice Bi-prediction block search 8x8 (0=disable, 1=enable) DisableIntra4x4 = 0 # Disable Intra 4x4 modes DisableIntra16x16 = 0 # Disable Intra 16x16 modes DisableIntraInInter = 0 # Disable Intra modes for inter slices IntraDisableInterOnly = 0 # Apply Disabling Intra conditions only to Inter Slices (0:disable/default,1: enable) Intra4x4ParDisable = 0 # Disable Vertical & Horizontal 4x4 Intra4x4DiagDisable = 0 # Disable Diagonal 45degree 4x4 Intra4x4DirDisable = 0 # Disable Other Diagonal 4x4 Intra16x16ParDisable = 0 # Disable Vertical & Horizontal 16x16 Intra16x16PlaneDisable = 0 # Disable Planar 16x16 ChromaIntraDisable = 0 # Disable Intra Chroma modes other than DC EnableIPCM = 1 # Enable IPCM macroblock mode DisposableP = 0 # Enable Disposable P slices in the primary layer (0: disable/default, 1: enable) DispPQPOffset = 0 # Quantizer offset for disposable P slices (0: default) PreferDispOrder = 1 # Prefer display order when building the prediction structure as opposed to coding order (affects intra and IDR periodic insertion, among others) PreferPowerOfTwo = 0 # Prefer prediction structures that have lengths expressed as powers of two FrmStructBufferLength = 16 # Length of the frame structure unit buffer; it can be overriden for certain cases ChangeQPFrame = 0 # Frame in display order from which to apply the Change QP offsets ChangeQPI = 0 # Change QP offset value for I_SLICE ChangeQPP = 0 # Change QP offset value for P_SLICE ChangeQPB = 0 # Change QP offset value for B_SLICE ChangeQPSI = 0 # Change QP offset value for SI_SLICE ChangeQPSP = 0 # Change QP offset value for SP_SLICE ########################################################################################## # B Slices ########################################################################################## NumberBFrames = 0 # Number of B coded frames inserted (0=not used) PReplaceBSlice = 0 # Replace B-coded slices with P-coded slices when NumberBFrames>0 QPBSlice = 30 # Quant. param for B slices (0-51) BRefPicQPOffset = -1 # Quantization offset for reference B coded pictures (-51..51) DirectModeType = 1 # Direct Mode Type (0:Temporal 1:Spatial) DirectInferenceFlag = 1 # Direct Inference Flag (0: Disable 1: Enable) BList0References = 0 # B slice List 0 reference override (0 disable, N <= NumberReferenceFrames) BList1References = 1 # B slice List 1 reference override (0 disable, N <= NumberReferenceFrames) # 1 List1 reference is usually recommended for normal GOP Structures. # A larger value is usually more appropriate if a more flexible # structure is used (i.e. using HierarchicalCoding) BReferencePictures = 0 # Referenced B coded pictures (0=off, 1=B references for secondary layer, 2=B references for primary layer) HierarchicalCoding = 0 # B hierarchical coding (0= off, 1= 2 layers, 2= 2 full hierarchy, 3 = explicit) HierarchyLevelQPEnable = 1 # Adjust QP based on hierarchy level (in increments of 1). Overrides BRefPicQPOffset behavior.(0=off, 1=on) ExplicitHierarchyFormat = "b3r0b1r1b0e2b2e2b5r1b4e2b6e2" # Explicit Enhancement GOP. Format is {FrameDisplay_orderReferenceQP}. # Valid values for reference type is r:reference, e:non reference. ExplicitSeqCoding = 0 # Enable support for explicit sequence coding ExplicitSeqFile = "explicit_seq.cfg" LowDelay = 0 # Apply HierarchicalCoding without delay (i.e., encode in the captured/display order) ReferenceReorder = 0 # Reorder References according to Poc distance for HierarchicalCoding (0=off, 1=enable, 2=use when LowDelay is set) UseDistortionReorder = 0 # Enable Distortion based reordering, when ReferenceReorder is set to 1 PocMemoryManagement = 0 # Memory management based on Poc Distances for HierarchicalCoding (0=off, 1=on, 2=use when LowDelay is set) SetFirstAsLongTerm = 0 # Set first frame as long term BiPredMotionEstimation = 1 # Enable Bipredictive based Motion Estimation (0:disabled, 1:enabled) BiPredMERefinements = 3 # Bipredictive ME extra refinements (0: single, N: N extra refinements (1 default) BiPredMESearchRange = 16 # Bipredictive ME Search range (8 default). Note that range is halved for every extra refinement. BiPredMESubPel = 2 # Bipredictive ME Subpixel Consideration (0: disabled, 1: single level, 2: dual level) ########################################################################################## # HM like coding structures ########################################################################################## BLevel0MoreRef = 0 # 0: Use the same number of reference pictures as the other B pictures # 1: Use more reference frame pictures for B pictures at level 0 BIdenticalList = 0 # 0: not used; 1: used for B pictures at level 0; 2: used for all B pictures # 1 and 2 need to set ReferenceReorder to 1 CRA = 0 # 0: do not use CRA like random access support; 1 use CRA like random access support # only used for random access cases, LowDelay != 1 HM50RefStructure = 0 # 0: do not use HM-5.0 like referencing structure; 1 use HM-5.0 like referencing structure for random access LDRefSetting = 0 # 0: use nearest pictures as reference frames # 1: use one nearest + POC%4==0 pictures as reference frames, as JCTVC-F701 # Only low delay is supported, please do not use it for a different coding structure ########################################################################################## # SP Frames ########################################################################################## SPPicturePeriodicity = 0 # SP-Picture Periodicity (0=not used) SPSwitchPeriod = 0 # Switch period (in terms of switching SP/SI frames) between bitstream 1 and bitstream 2 QPSPSlice = 36 # Quant. param of SP-Slices for Prediction Error (0-51) QPSISlice = 36 # Quant. param of SI-Slices for Prediction Error (0-51) QPSP2Slice = 35 # Quant. param of SP/SI-Slices for Predicted Blocks (0-51) SI_FRAMES = 0 # SI frame encoding flag (0=not used, 1=used) SP_output = 0 # Controls whether coefficients will be output to encode switching SP frames (0=no, 1=yes) SP_output_name = "low_quality.dat" # Filename for SP output coefficients SP2_FRAMES = 0 # switching SP frame encoding flag (0=not used, 1=used) SP2_input_name1 = "high_quality.dat" # Filename for the first swithed bitstream coefficients SP2_input_name2 = "low_quality.dat" # Filename for the second switched bitstream coefficients ########################################################################################## # Output Control, NALs ########################################################################################## SymbolMode = 1 # Symbol mode (Entropy coding method: 0=UVLC, 1=CABAC) OutFileMode = 0 # Output file mode, 0:Annex B, 1:RTP PartitionMode = 0 # Partition Mode, 0: no DP, 1: 3 Partitions per Slice ########################################################################################## # CABAC context initialization ########################################################################################## ContextInitMethod = 1 # Context init (0: fixed, 1: adaptive) FixedModelNumber = 0 # model number for fixed decision for inter slices ( 0, 1, or 2 ) ########################################################################################## # Interlace Handling ######################################################################################### PicInterlace = 1 # Picture AFF (0: frame coding, 1: field coding, 2:adaptive frame/field coding) MbInterlace = 1 # Macroblock AFF (0: frame coding, 1: field coding, 2:adaptive frame/field coding, 3: frame MB-only AFF) IntraBottom = 0 # Force Intra Bottom at GOP Period ########################################################################################## # Weighted Prediction ######################################################################################### WeightedPrediction = 0 # P picture Weighted Prediction (0=off, 1=explicit mode) WeightedBiprediction = 0 # B picture Weighted Prediciton (0=off, 1=explicit mode, 2=implicit mode) ChromaWeightSupport = 1 # Enable consideration of weights for Chroma components UseWeightedReferenceME = 1 # Use weighted reference for ME (0=off, 1=on) WPMethod = 1 # WP method (0: DC based, 1: LMS based) WPIterMC = 0 # Iterative Motion compensated based weighted prediction method EnhancedBWeightSupport = 0 # Enhanced B Weight support (needs revisit if we wish to merge with WPMethod) WPMCPrecision = 0 # Improved Motion Compensation Precision using WP based methods. # Clones WP references with slightly modified rounding offsets (Requires RDPictureDecision and GenerateMultiplePPS) : # 0: disabled (default) # 1: Up to one additional coding pass. Ref0 is 0, ref1 is 0 with a -1 offset # 2: Up to two additional coding passes. (1) Ref0 is 0, ref1 is 0 with a -1 offset, (1) Ref0 is 0 with a -1 offset, ref1 is 0 WPMCPrecFullRef = 0 # Increases the number of references in the reference picture lists to account # for the lost reference slot when reordering is used during a coding pass in WPMCPrecision for reference replication. # The number of references in non-reordered passes stays unchanged WPMCPrecBSlice = 1 # 2: Apply rounding on every B slice. This efectively disables the evaluation of alternative QPs during RDPictureDecision. # 1: Disable rounding for non-reference B slices. Non-reference B slices are evaluated for alternative QPs during RDPictureDecision. # 0: Disable rounding for B slices. ########################################################################################## # Picture based Multi-pass encoding ######################################################################################### RDPictureDecision = 0 # Perform multiple pass coding and make RD optimal decision among them RDPSliceBTest = 0 # Perform Slice level RD decision between P and B slices. RDPSliceITest = 1 # Perform Slice level RD decision between P and I slices. Default value is 1 (enabled). RDPictureMaxPassISlice = 1 # Max number of coding passes for I slices, valid values [1,3], default is 1 RDPictureMaxPassPSlice = 2 # Max number of coding passes for P slices, valid values [1,6], default is 2 RDPictureMaxPassBSlice = 3 # Max number of coding passes for B slices, valid values [1,6], default is 3 RDPictureFrameQPPSlice = 0 # Perform additional frame level QP check (QP+/-1) for P slices, 0: disabled (default), 1: enabled RDPictureFrameQPBSlice = 0 # Perform additional frame level QP check (QP+/-1) for B slices, 0: disabled, 1: enabled (default) RDPictureDeblocking = 0 # Perform another coding pass to check non-deblocked picture, 0: disabled (default), 1: enabled RDPictureDirectMode = 0 # Perform another coding pass to check the alternative direct mode for B slices, , 0: disabled (default), 1: enabled ########################################################################################## # Deblocking filter parameters ########################################################################################## DFParametersFlag = 0 # Configure deblocking filter (0=parameters below ignored, 1=parameters sent) # Note that for pictures with multiple slice types, # only the type of the first slice will be considered. DFDisableRefISlice = 0 # Disable deblocking filter in reference I coded pictures (0=Filter, 1=No Filter). DFAlphaRefISlice = 0 # Reference I coded pictures Alpha offset div. 2, {-6, -5, ... 0, +1, .. +6} DFBetaRefISlice = 0 # Reference I coded pictures Beta offset div. 2, {-6, -5, ... 0, +1, .. +6} DFDisableNRefISlice = 0 # Disable deblocking filter in non reference I coded pictures (0=Filter, 1=No Filter). DFAlphaNRefISlice = 0 # Non Reference I coded pictures Alpha offset div. 2, {-6, -5, ... 0, +1, .. +6} DFBetaNRefISlice = 0 # Non Reference I coded pictures Beta offset div. 2, {-6, -5, ... 0, +1, .. +6} DFDisableRefPSlice = 0 # Disable deblocking filter in reference P coded pictures (0=Filter, 1=No Filter). DFAlphaRefPSlice = 0 # Reference P coded pictures Alpha offset div. 2, {-6, -5, ... 0, +1, .. +6} DFBetaRefPSlice = 0 # Reference P coded pictures Beta offset div. 2, {-6, -5, ... 0, +1, .. +6} DFDisableNRefPSlice = 0 # Disable deblocking filter in non reference P coded pictures (0=Filter, 1=No Filter). DFAlphaNRefPSlice = 0 # Non Reference P coded pictures Alpha offset div. 2, {-6, -5, ... 0, +1, .. +6} DFBetaNRefPSlice = 0 # Non Reference P coded pictures Beta offset div. 2, {-6, -5, ... 0, +1, .. +6} DFDisableRefBSlice = 0 # Disable deblocking filter in reference B coded pictures (0=Filter, 1=No Filter). DFAlphaRefBSlice = 0 # Reference B coded pictures Alpha offset div. 2, {-6, -5, ... 0, +1, .. +6} DFBetaRefBSlice = 0 # Reference B coded pictures Beta offset div. 2, {-6, -5, ... 0, +1, .. +6} DFDisableNRefBSlice = 0 # Disable deblocking filter in non reference B coded pictures (0=Filter, 1=No Filter). DFAlphaNRefBSlice = 0 # Non Reference B coded pictures Alpha offset div. 2, {-6, -5, ... 0, +1, .. +6} DFBetaNRefBSlice = 0 # Non Reference B coded pictures Beta offset div. 2, {-6, -5, ... 0, +1, .. +6} ########################################################################################## # Error Resilience / Slices ########################################################################################## SliceMode = 0 # Slice mode (0=off 1=fixed #mb in slice 2=fixed #bytes in slice 3=use callback) SliceArgument = 50 # Slice argument (Arguments to modes 1 and 2 above) num_slice_groups_minus1 = 0 # Number of Slice Groups Minus 1, 0 == no FMO, 1 == two slice groups, etc. slice_group_map_type = 0 # 0: Interleave, 1: Dispersed, 2: Foreground with left-over, # 3: Box-out, 4: Raster Scan 5: Wipe # 6: Explicit, slice_group_id read from SliceGroupConfigFileName slice_group_change_direction_flag = 0 # 0: box-out clockwise, raster scan or wipe right, # 1: box-out counter clockwise, reverse raster scan or wipe left slice_group_change_rate_minus1 = 85 # SliceGroupConfigFileName = "sg0conf.cfg" # Used for slice_group_map_type 0, 2, 6 UseRedundantPicture = 0 # 0: not used, 1: enabled NumRedundantHierarchy = 1 # 0-4 PrimaryGOPLength = 10 # GOP length for redundant allocation (1-16) # NumberReferenceFrames must be no less than PrimaryGOPLength when redundant slice enabled NumRefPrimary = 1 # Actually used number of references for primary slices (1-16) ########################################################################################## # Search Range Restriction / RD Optimization ########################################################################################## RestrictSearchRange = 2 # restriction for (0: blocks and ref, 1: ref, 2: no restrictions) RDOptimization = 1 # rd-optimized mode decision # 0: RD-off (Low complexity mode) # 1: RD-on (High complexity mode) # 2: RD-on (Fast high complexity mode - not work in FREX Profiles) # 3: with losses # 4: RD-on (High complexity mode) with negative skip bias I16RDOpt = 1 # perform rd-optimized mode decision for Intra 16x16 MB # 0: SAD-based mode decision for Intra 16x16 MB # 1: RD-based mode decision for Intra 16x16 MB SubMBCodingState = 1 # submacroblock coding state # 0: lowest complexity, do not store or reset coding state during sub-MB mode decision # 1: medium complexity, reset to master coding state (for current mode) during sub-MB mode decision # 2: highest complexity, store and reset coding state during sub-MB mode decision DistortionSSIM = 0 # Compute SSIM distortion. (0: disabled/default, 1: enabled) DistortionMS_SSIM = 0 # Compute Multiscale SSIM distortion. (0: disabled/default, 1: enabled) SSIMOverlapSize = 8 # Overlap size to calculate SSIM distortion (1: pixel by pixel, 8: no overlap) DistortionYUVtoRGB = 0 # Calculate distortion in RGB domain after conversion from YCbCr (0:off, 1:on) CtxAdptLagrangeMult = 0 # Context Adaptive Lagrange Multiplier # 0: disabled (default) # 1: enabled (works best when RDOptimization=0) FastCrIntraDecision = 1 # Fast Chroma intra mode decision (0:off, 1:on) DisableThresholding = 1 # Disable Thresholding of Transform Coefficients (0:off, 1:on) DisableBSkipRDO = 0 # Disable B Skip Mode consideration from RDO Mode decision (0:off, 1:on) BiasSkipRDO = 0 # Negative Bias for Skip/DirectSkip modes (0: off, 1: on) ForceTrueRateRDO = 0 # Force true rate (even zero values) during RDO process SkipIntraInInterSlices = 0 # Skips Intra mode checking in inter slices if certain mode decisions are satisfied (0: off, 1: on) PSliceSkipDecisionMethod = 0 # Enable/Control consideration of Skip mode in P slices based on the characteristics of inter modes. # Used in combination with RDOptimization = 4. # 0: Enable always # 1: Enable only when best mode is 16x16 with skip motion vectors and no residual (natural mode) # 2: Enable only when best mode is 16x16 with skip motion vectors # 3: Enable only when best mode is 16x16 and mvs are close to skip motion vectors (+-8) # 4: Enable only when best mode is inter with no residual # 5: Enable only when best mode is inter with no residual or 16x16 with mvs close to skip (+-8) WeightY = 1 # Luma weight for RDO WeightCb = 1 # Cb weight for RDO WeightCr = 1 # Cr weight for RDO ########################################################################################## # Explicit Lambda Usage ########################################################################################## UseExplicitLambdaParams = 0 # Use explicit lambda scaling parameters (0:disabled, 1:enable lambda weight, 2: use explicit lambda value) DisableDistanceLambdaScale = 0 # Disable Distance based lambda scaling UpdateLambdaChromaME = 0 # Update lambda given Chroma ME consideration FixedLambdaISlice = 0.1 # Fixed Lambda value for I slices FixedLambdaPSlice = 0.1 # Fixed Lambda value for P slices FixedLambdaBSlice = 0.1 # Fixed Lambda value for B slices FixedLambdaRefBSlice = 0.1 # Fixed Lambda value for Referenced B slices FixedLambdaSPSlice = 0.1 # Fixed Lambda value for SP slices FixedLambdaSISlice = 0.1 # Fixed Lambda value for SI slices LambdaWeightISlice = 0.65 # scaling param for I slices. This will be used as a multiplier i.e. lambda=LambdaWeightISlice * 2^((QP-12)/3) LambdaWeightPSlice = 0.68 # scaling param for P slices. This will be used as a multiplier i.e. lambda=LambdaWeightPSlice * 2^((QP-12)/3) LambdaWeightBSlice = 0.68 # scaling param for B slices. This will be used as a multiplier i.e. lambda=LambdaWeightBSlice * 2^((QP-12)/3) LambdaWeightRefBSlice = 0.68 # scaling param for Referenced B slices. This will be used as a multiplier i.e. lambda=LambdaWeightRefBSlice * 2^((QP-12)/3) LambdaWeightSPSlice = 0.68 # scaling param for SP slices. This will be used as a multiplier i.e. lambda=LambdaWeightSPSlice * 2^((QP-12)/3) LambdaWeightSISlice = 0.65 # scaling param for SI slices. This will be used as a multiplier i.e. lambda=LambdaWeightSISlice * 2^((QP-12)/3) LossRateA = 5 # expected packet loss rate of the channel for the first partition, only valid if RDOptimization = 3 LossRateB = 0 # expected packet loss rate of the channel for the second partition, only valid if RDOptimization = 3 LossRateC = 0 # expected packet loss rate of the channel for the third partition, only valid if RDOptimization = 3 FirstFrameCorrect = 0 # If 1, the first frame is encoded under the assumption that it is always correctly received. NumberOfDecoders = 30 # Numbers of decoders used to simulate the channel, only valid if RDOptimization = 3 RestrictRefFrames = 0 # Doesnt allow reference to areas that have been intra updated in a later frame. ########################################################################################## # Additional Stuff ######################################################################################### UseConstrainedIntraPred = 0 # If 1, Inter pixels are not used for Intra macroblock prediction. NumberofLeakyBuckets = 8 # Number of Leaky Bucket values LeakyBucketRateFile = "leakybucketrate.cfg" # File from which encoder derives rate values LeakyBucketParamFile = "leakybucketparam.cfg" # File where encoder stores leakybucketparams NumFramesInELayerSubSeq = 0 # number of frames in the Enhanced Scalability Layer(0: no Enhanced Layer) SparePictureOption = 0 # (0: no spare picture info, 1: spare picture available) SparePictureDetectionThr = 6 # Threshold for spare reference pictures detection SparePicturePercentageThr = 92 # Threshold for the spare macroblock percentage PicOrderCntType = 0 # (0: POC mode 0, 1: POC mode 1, 2: POC mode 2) ######################################################################################## #Rate control ######################################################################################## RateControlEnable = 1 # 0 Disable, 1 Enable Bitrate = 1000000 # Bitrate(bps) InitialQP = 0 # Initial Quantization Parameter for the first I frame # InitialQp depends on two values: Bits Per Picture, # and the GOP length BasicUnit = 0 # Number of MBs in the basic unit # should be a fraction of the total number # of MBs in a frame ("0" sets a BU equal to a frame) ChannelType = 0 # type of channel( 1=time varying channel; 0=Constant channel) RCUpdateMode = 1 # Rate Control type. Modes supported : # 0 = original JM rate control, # 1 = rate control that is applied to all frames regardless of the slice type, # 2 = original plus intelligent QP selection for I and B slices (including Hierarchical), # 3 = original + hybrid quadratic rate control for I and B slice using bit rate statistics # RCISliceBitRatio = 1.0 # target ratio of bits for I-coded pictures compared to P-coded Pictures (for RCUpdateMode=3) RCBSliceBitRatio0 = 0.5 # target ratio of bits for B-coded pictures compared to P-coded Pictures - temporal level 0 (for RCUpdateMode=3) RCBSliceBitRatio1 = 0.25 # target ratio of bits for B-coded pictures compared to P-coded Pictures - temporal level 1 (for RCUpdateMode=3) RCBSliceBitRatio2 = 0.25 # target ratio of bits for B-coded pictures compared to P-coded Pictures - temporal level 2 (for RCUpdateMode=3) RCBSliceBitRatio3 = 0.25 # target ratio of bits for B-coded pictures compared to P-coded Pictures - temporal level 3 (for RCUpdateMode=3) RCBSliceBitRatio4 = 0.25 # target ratio of bits for B-coded pictures compared to P-coded Pictures - temporal level 4 (for RCUpdateMode=3) RCBoverPRatio = 0.45 # ratio of bit rate usage of a B-coded picture over a P-coded picture for the SAME QP (for RCUpdateMode=3) RCIoverPRatio = 3.80 # ratio of bit rate usage of an I-coded picture over a P-coded picture for the SAME QP (for RCUpdateMode=3) RCMinQPPSlice = 8 # minimum P Slice QP value for rate control RCMaxQPPSlice = 42 # maximum P Slice QP value for rate control RCMinQPBSlice = 8 # minimum B Slice QP value for rate control RCMaxQPBSlice = 42 # maximum B Slice QP value for rate control RCMinQPISlice = 8 # minimum I Slice QP value for rate control RCMaxQPISlice = 42 # maximum I Slice QP value for rate control RCMinQPSPSlice = 8 # minimum SP Slice QP value for rate control RCMaxQPSPSlice = 40 # maximum SP Slice QP value for rate control RCMinQPSISlice = 8 # minimum SI Slice QP value for rate control RCMaxQPSISlice = 42 # maximum SI Slice QP value for rate control RCMaxQPChange = 4 # maximum QP change for frames of the base layer ######################################################################################## #Fast Mode Decision ######################################################################################## EarlySkipEnable = 0 # Early skip detection (0: Disable 1: Enable) SelectiveIntraEnable = 0 # Selective Intra mode decision (0: Disable 1: Enable) ######################################################################################## #FREXT stuff ######################################################################################## YUVFormat = 1 # YUV format (0=4:0:0, 1=4:2:0, 2=4:2:2, 3=4:4:4) RGBInput = 0 # 1=RGB input, 0=GBR or YUV input SeparateColourPlane = 0 # 4:4:4 coding: 0=Common mode, 1=Independent mode SourceBitDepthLuma = 8 # Source Bit Depth for Luma color component (8...14 bits) SourceBitDepthChroma = 8 # Source Bit Depth for Chroma color components (8...14 bits) SourceBitDepthRescale = 0 # Rescale bit depth of source for output (0: Disable 1: Enable) OutputBitDepthLuma = 8 # Output Bit Depth for Luma color component (8...14 bits) OutputBitDepthChroma = 8 # Output Bit Depth for Chroma color components (8...14 bits) CbQPOffset = 0 # Chroma QP offset for Cb-part (-51..51) CrQPOffset = 0 # Chroma QP offset for Cr-part (-51..51) Transform8x8Mode = 1 # (0: only 4x4 transform, 1: allow using 8x8 transform additionally, 2: only 8x8 transform) ReportFrameStats = 0 # (0:Disable Frame Statistics 1: Enable) DisplayEncParams = 0 # (0:Disable Display of Encoder Params 1: Enable) Verbose = 1 # level of display verboseness # 0: short, 1: normal (default), 2: detailed, 3: detailed/nvb SkipGlobalStats = 0 # Disable global stat accumulation (Set to 1 to avoid bipred core dump) ######################################################################################## #Q-Matrix (FREXT) ######################################################################################## QmatrixFile = "q_matrix.cfg" ScalingMatrixPresentFlag = 0 # Enable Q_Matrix (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag0 = 3 # Intra4x4_Luma (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag1 = 3 # Intra4x4_ChromaU (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag2 = 3 # Intra4x4_chromaV (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag3 = 3 # Inter4x4_Luma (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag4 = 3 # Inter4x4_ChromaU (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag5 = 3 # Inter4x4_ChromaV (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag6 = 3 # Intra8x8_Luma (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag7 = 3 # Inter8x8_Luma (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag8 = 3 # Intra8x8_ChromaU for 4:4:4 (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag9 = 3 # Inter8x8_ChromaU for 4:4:4 (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag10 = 3 # Intra8x8_ChromaV for 4:4:4 (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ScalingListPresentFlag11 = 3 # Inter8x8_ChromaV for 4:4:4 (0 Not present, 1 Present in SPS, 2 Present in PPS, 3 Present in both SPS & PPS) ######################################################################################## #Rounding Offset control ######################################################################################## OffsetMatrixPresentFlag = 0 # Enable Explicit Offset Quantization Matrices (0: disable 1: enable) QOffsetMatrixFile = "q_offset.cfg" # Explicit Quantization Matrices file OffsetMatrixFlat = 0 # 0: use default initialization offsets (1/3 intra, 1/6 inter) # 1: offsets initialized to 0.5 # 2: offsets initialized to 0.5 for chroma intra, otherwise uses default values AdaptiveRounding = 1 # Enable Adaptive Rounding based on JVT-N011 (0: disable, 1: enable) AdaptRoundingFixed = 0 # Enable Global Adaptive rounding for all qps (0: disable, 1: enable - default/old) AdaptRndPeriod = 16 # Period in terms of MBs for updating rounding offsets. # 0 performs update at the picture level. Default is 16. 1 is as in JVT-N011. AdaptRndChroma = 1 # Enables coefficient rounding adaptation for chroma AdaptRndWFactorIRef = 8 # Adaptive Rounding Weight for I/SI slices in reference pictures /4096 AdaptRndWFactorPRef = 8 # Adaptive Rounding Weight for P/SP slices in reference pictures /4096 AdaptRndWFactorBRef = 8 # Adaptive Rounding Weight for B slices in reference pictures /4096 AdaptRndWFactorINRef = 8 # Adaptive Rounding Weight for I/SI slices in non reference pictures /4096 AdaptRndWFactorPNRef = 8 # Adaptive Rounding Weight for P/SP slices in non reference pictures /4096 AdaptRndWFactorBNRef = 8 # Adaptive Rounding Weight for B slices in non reference pictures /4096 AdaptRndCrWFactorIRef = 8 # Chroma Adaptive Rounding Weight for I/SI slices in reference pictures /4096 AdaptRndCrWFactorPRef = 8 # Chroma Adaptive Rounding Weight for P/SP slices in reference pictures /4096 AdaptRndCrWFactorBRef = 8 # Chroma Adaptive Rounding Weight for B slices in reference pictures /4096 AdaptRndCrWFactorINRef = 8 # Chroma Adaptive Rounding Weight for I/SI slices in non reference pictures /4096 AdaptRndCrWFactorPNRef = 8 # Chroma Adaptive Rounding Weight for P/SP slices in non reference pictures /4096 AdaptRndCrWFactorBNRef = 8 # Chroma Adaptive Rounding Weight for B slices in non reference pictures /4096 ################################################################ # Rate Distortion Optimized Quantization ################################################################ UseRDOQuant = 0 # Use Rate Distortion Optimized Quantization (0=disable, 1=enable) RDOQ_DC = 1 # Enable Rate Distortion Optimized Quantization for DC components (0=disable, 1=enable) RDOQ_CR = 1 # Enable Rate Distortion Optimized Quantization for Chroma components (0=disable, 1=enable) RDOQ_DC_CR = 1 # Enable Rate Distortion Optimized Quantization for Chroma DC components (0=disable, 1=enable) RDOQ_QP_Num = 5 # 1-9: Number of QP tested in RDO_Q (I/P/B slice) RDOQ_CP_Mode = 0 # copy Mode from first QP tested RDOQ_CP_MV = 0 # copy MV from first QP tested RDOQ_Fast = 0 # Fast RDOQ decision method for multiple QPs ######################################################################################## #Lossless Coding (FREXT) ######################################################################################## LosslessCoding = 0 # Enable lossless coding when qpprime_y is zero (0 Disabled, 1 Enabled) ######################################################################################## #Fast Motion Estimation Control Parameters ######################################################################################## SearchMode = 2 # Motion estimation mode # -1 = Full Search # 0 = Fast Full Search (default) # 1 = UMHexagon Search # 2 = Simplified UMHexagon Search # 3 = Enhanced Predictive Zonal Search (EPZS) UMHexDSR = 1 # Use Search Range Prediction. Only for UMHexagonS method # (0:disable, 1:enabled/default) UMHexScale = 3 # Use Scale_factor for different image sizes. Only for UMHexagonS method # (0:disable, 3:/default) # Increasing value can speed up Motion Search. EPZSPattern = 2 # Select EPZS primary refinement pattern. # (0: small diamond, 1: square, 2: extended diamond/default, # 3: large diamond, 4: SBP Large Diamond, # 5: PMVFAST ) EPZSDualRefinement = 3 # Enables secondary refinement pattern. # (0:disabled, 1: small diamond, 2: square, # 3: extended diamond/default, 4: large diamond, # 5: SBP Large Diamond, 6: PMVFAST ) EPZSFixedPredictors = 3 # Enables Window based predictors # (0:disabled, 1: P only, 2: P and B, 3: Pic Boundary + P and B/default) EPZSAggressiveWindow = 0 # Use Aggressive Window pattern for EPZS (0: disabled, 1: enabled) EPZSTemporal = 1 # Enables temporal predictors # (0: disabled, 1: enabled/default) EPZSSpatialMem = 1 # Enables spatial memory predictors # (0: disabled, 1: enabled/default) EPZSBlockType = 1 # Enables block type Predictors # (0: disabled, 1: enabled/default) EPZSMinThresScale = 0 # Scaler for EPZS minimum threshold (0 default). # Increasing value can speed up encoding. EPZSMedThresScale = 1 # Scaler for EPZS median threshold (1 default). # Increasing value can speed up encoding. EPZSMaxThresScale = 2 # Scaler for EPZS maximum threshold (1 default). # Increasing value can speed up encoding. EPZSSubPelME = 1 # EPZS Subpel ME consideration EPZSSubPelMEBiPred = 1 # EPZS Subpel ME consideration for BiPred partitions EPZSSubPelThresScale = 1 # EPZS Subpel ME Threshold scaler EPZSSubPelGrid = 1 # Perform EPZS using a subpixel grid HMEEnable = 1 # Enable Hierarchical Motion Estimation consideration with EPZS (does not work with other ME Engines) EPZSUseHMEPredictors = 1 # Use HME motion vectors during EPZS refinement UseDistortionReorder = 1 # Use Distortion based reordering. If HME is enabled, then HME results are used, otherwise zero motion distortion is computed. ######################################################################################## # SEI Parameters ######################################################################################## ToneMappingSEIPresentFlag = 0 # Enable Tone mapping SEI (0 Not present, 1 Present) ToneMappingFile = "ToneMapping.cfg" GenerateSEIMessage = 0 # Generate an SEI Text Message SEIMessageText = "H.264/AVC Encoder" # Text SEI Message SEIFPAType = -1 # Set frame packing arrangement type # -1 = disabled # 0 = checkerboard # 1 = columns alternate # 2 = lines alternate # 3 = side by side # 4 = top and bottom # 5 = frame alternate # 6 = 2D # 7 = tile UseMVLimits = 0 # Use MV Limits SetMVXLimit = 512 # Horizontal MV Limit (in integer units) SetMVYLimit = 512 # Vertical MV Limit (in integer units) ######################################################################################## # VUI Parameters ######################################################################################## # the variables below do not affect encoding and decoding # (many are dummy variables but others can be useful when supported by the decoder) EnableVUISupport = 0 # Enable VUI Parameters # display parameters VUI_aspect_ratio_info_present_flag = 0 VUI_aspect_ratio_idc = 1 VUI_sar_width = 0 VUI_sar_height = 0 VUI_overscan_info_present_flag = 0 VUI_overscan_appropriate_flag = 0 VUI_video_signal_type_present_flag = 0 VUI_video_format = 5 VUI_video_full_range_flag = 0 VUI_colour_description_present_flag = 0 VUI_colour_primaries = 2 VUI_transfer_characteristics = 2 VUI_matrix_coefficients = 2 VUI_chroma_location_info_present_flag = 0 VUI_chroma_sample_loc_type_top_field = 0 VUI_chroma_sample_loc_type_bottom_field = 0 VUI_timing_info_present_flag = 0 VUI_num_units_in_tick = 1000 VUI_time_scale = 60000 VUI_fixed_frame_rate_flag = 0 # nal hrd parameters VUI_nal_hrd_parameters_present_flag = 0 VUI_nal_cpb_cnt_minus1 = 0 VUI_nal_bit_rate_scale = 0 VUI_nal_cpb_size_scale = 0 VUI_nal_bit_rate_value_minus1 = 0 VUI_nal_cpb_size_value_minus1 = 0 VUI_nal_vbr_cbr_flag = 0 VUI_nal_initial_cpb_removal_delay_length_minus1 = 23 VUI_nal_cpb_removal_delay_length_minus1 = 23 VUI_nal_dpb_output_delay_length_minus1 = 23 VUI_nal_time_offset_length = 24 # vlc hrd parameters VUI_vcl_hrd_parameters_present_flag = 0 VUI_vcl_cpb_cnt_minus1 = 0 VUI_vcl_bit_rate_scale = 0 VUI_vcl_cpb_size_scale = 0 VUI_vcl_bit_rate_value_minus1 = 0 VUI_vcl_cpb_size_value_minus1 = 0 VUI_vcl_vbr_cbr_flag = 0 VUI_vcl_initial_cpb_removal_delay_length_minus1 = 23 VUI_vcl_cpb_removal_delay_length_minus1 = 23 VUI_vcl_dpb_output_delay_length_minus1 = 23 VUI_vcl_time_offset_length = 24 VUI_low_delay_hrd_flag = 0 # other parameters (i.e. bitsream restrictions) VUI_pic_struct_present_flag = 0 VUI_bitstream_restriction_flag = 0 VUI_motion_vectors_over_pic_boundaries_flag = 1 VUI_max_bytes_per_pic_denom = 0 VUI_max_bits_per_mb_denom = 0 VUI_log2_max_mv_length_vertical = 16 VUI_log2_max_mv_length_horizontal = 16 VUI_num_reorder_frames = 16 VUI_max_dec_frame_buffering = 16